PVP - What do you know? - What do you want?

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PVP - What do you know? - What do you want?

Post  Dragon on Thu Jun 10, 2010 3:14 am

I couldn't find a PVP thread so thought I would start one up.
Not much has been released about the PVP aspect of the game at this stage that I know of. Hope that doesn't mean that pvp is going to be something they tac on at the end (I really doubt that).
With the many battles between both factions you think some pretty large scale pvp would have to be on the cards.
Also lots of little skirmishes (ie one group trying to smuggle some plans out, one group trying to stop them getting off world etc) for pvp funz.

I want some massive open world battles (so much fun) but limiting it to certain areas seems like a great idea. I think the day of the pve or pvp server is unnecessary. Why not allow both types of players to exist together. I have some friends who love pvp and others who hate it. Why can't we live on the same server. Mini games is not the same thing.

I love mini games too. You can get your pvp fix any time of the day. Most mini games boil down to the same formulas though. Only so many times I can play capture the flag. Mind you hold nodes type game has more legs for me. The maps are critical for the longevity of mini games. PVPing in vent with your guild is so much awsome fun, if you haven't done it, you have not experienced MMO's fully. It is the cherry on top of the cake. That gear and co-ordination you have spent so much time gaining now comes in to use against a living and adapting opponent. An opponent that does not do the same thing every time you encounter it. One that ignores game mechanic threat and goes after your group based on real stratergy. You defend your group and attack based on real stratagy.

Sorry may have got away from myself there........hehe

Can't wait to pvp with a tight guild.

If you want this type of thing.....please vote yes for Dragon's application Smile Smile hehe.

Anyway time for someone else to ramble.
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Dragon


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Re: PVP - What do you know? - What do you want?

Post  Kevlar on Thu Jun 10, 2010 4:19 am

ffs, I paged back everything I wrote and it disappeared, so I'm just going to summarize it because I'm lazy.


There actually has already been a fair bit of discussion about pvp by the officers and elders.

But the problem is that not that much actual comfirmable information has been released by bioware in regards to it. So far all information about it has been third party or speculation.

Personally I would like to see some type of integration between traditional pvp pve systems. I've personally suggested that Bioware may go with some type of tag system where one would 'enable' themselves for pvp, while people who would like to avoid pvp and the inevitable griefing that arises from it simply stay in PvE mode.


Hopefully Bioware will have more to say about various topics we are all interested in this coming E3, though personally I would like for them to go into more detail about such topics then their PR responses thus far.


Last edited by Kevlar on Thu Jun 10, 2010 9:21 am; edited 1 time in total
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Re: PVP - What do you know? - What do you want?

Post  No'Saj Rol'Yat on Thu Jun 10, 2010 8:49 am

I agree with everything both of you have said. I am really looking forward to pvp in Sw:tor, but not neccessarily all the time, so a tag system and or Open PvP areas sounds great to me, so too does the 'Battleground Raid' idea I have heard thrown about recently on the forums.

I agree with Kevlar also, I feel we have some special times ahead of us with E3 coming in a matter of days. I am thinking Bioware will bombard us lots of information in the coming weeks and months leading up to first Closed Beta in around September/October would be my guess...but thats pure speculation ofcourse. Either way I think Bioware are itching to tell us more, and tthat spells good times ahead for us!
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Re: PVP - What do you know? - What do you want?

Post  Latiel on Thu Jun 10, 2010 4:31 pm

No'Saj Rol'Yat wrote:Battleground Raid

This.

I'm certainly used to the whole battlegrounds aspect that they used in World of Warcraft, but those are repetitive, have some exploits, are repetitive, are full of elitist folks who are absolutely obsessed with winning and being the best, are repetitive, and just stop being fun after a while, they're also repetitive. Raids against the other faction on the other hand seem like a brilliant idea, and I can only imagine what it would be like to actually be fighting players while trying to get through a dungeon rather than fairly predictable NPCs. Open world PvP is obviously a big thing, and it doesn't actually get extremely old, and repetitive, as capture the flag tends to. Again, World of Warcraft, the open world PvP in that game was one of the best parts, getting together with your guild and fighting other guilds, raiding towns to attract random players who feel like being heroes, and just fighting an intelligent opponent in general.

That brings me to my next point which Dragon already covered, but I really feel it needs to be stressed. Actually having to think in fights instead of spamming healing spells on the tank is much more fun than encountering waves of NPCs over and over. Yes, dungeons are fun, they're meant to be fun, but they get repetitive, (see where this is going?) and no matter how smart you try to program a computer, it will find a way to catch on some terrain and run in circles until you auto-attack it to death. Humans can think, and improvise, and aren't bound by the code they were programmed with. . . And if you were programmed with a code then you're a very strange human.

Flagging, tagging, and griefing, it's important, and it's a good system that other games already use, I expect to see it in TOR. Having the option to put up, or take down a PvP tag is what keeps the higher level players from just coming in and slaughtering hundreds of newblets. So. . . This is why a lot of people don't play on PvP servers, because there's always someone who thinks it's hilarious to waltz into a starting zone and slaughter everyone, a lot.
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Re: PVP - What do you know? - What do you want?

Post  Dragon on Thu Jun 10, 2010 5:04 pm

I like this Latiel person. She makes a lot of sense. If i remember rightly, even in WOW PVP servers you could not attack someone 10 or more levels below you unless they attacked you first??? I may not have remembered that right. This stopped griefing. AOC on the other hand was all in pvp any level, no factions. Lots of griefing. No fun!
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Re: PVP - What do you know? - What do you want?

Post  Latiel on Thu Jun 10, 2010 10:48 pm

Well, they implemented that rule in WoW later, but it started out with rogues just chillin' in newbie zones. Once that became a huge problem they started changing the way PvP worked. Dishonorable kills, can't attack people if they're too low level, stuff like that. Then it only changed slightly, rogues would still occasionally chill in newbie zones, and taunt the low levels just for kicks, or kill mobs in one hit just before the person tags it, repeatedly kill named mobs so that people couldn't complete quests. There are still a lot of ways to be a jerk in WoW. xD
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Re: PVP - What do you know? - What do you want?

Post  Jeme'Maer on Fri Jun 11, 2010 1:30 am

hehe, I remember those times in wow (those horrible horrible times), but I would not want our pvp to be anything as repetitive and boring as that. I believe that if several objects such as space, air, and ground battle can be effectively added into pvp (whether it be world or not) can add to a much happier experience.

In my experience Ive noticed that effective pvp can only be kept if it is progressive and it seems like it actually changes from time to time. Take a WoW battleground...its fun at first, then horribly boring because of its repetitive nature. I think that SWTOR battlegrounds could add a little flair by adding several different gametypes with randomly generated bases and such, with either having unique advantages to where their bases lie (and possibly vehicles/aircraft if the maps are large enough).

In world pvp I would say that there are an infinite amount of things you could have, especially with it being star wars. With guild bases, ships, and such you could give opposing groups a good goal of destroying your base and also protecting theirs by setting up turrets, npc's and other devices to help in protection (this would probably also get rid of the huge problem SWG had with all the player ghost towns). You could allow rather large guilds to put in a lot of money to stage an invasion on the enemy planets (not the starter planets). For the individual pvp'er though it is already said that the game isnt simply a hack and slash, your lightsabers will clash, your lightsabers will deflect, your guns will pack a punch on the enemy; so watching this go out all over the place will make for an interesting experience.

Is there anything I might be missing?
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Re: PVP - What do you know? - What do you want?

Post  Dessanar on Fri Jun 11, 2010 1:16 pm

I would like an battleground planet really that is not just run grab a flag heal heal run run and phew we won but something tactical with each class having to use it abilities to help win the day.

if you had the choice to fly to a certain planet and the pvp started once you entered space and to gain access to the planet you had to fight your way or fly by the seat of your pants just to even land to get to ground pvp i think that would be great.

I also like the tag pvp idea they had something like that in swg but i always forgot to undo myself and i would walk into coronet and get ganked lol.

i mostly cant wait to get
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Re: PVP - What do you know? - What do you want?

Post  Bahn Durm on Wed Jun 16, 2010 4:51 am

So then... now we have information concerning what they called "Warzones".
I'm enjoying this idea. I like the idea of the open warfare at anytime (world PvP), but I'm not going to be happy with it going on all the time so I like the warzones idea (instanced PvP).
Any thoughts on this new revelation guys?
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Re: PVP - What do you know? - What do you want?

Post  Kevlar on Wed Jun 16, 2010 4:59 am

Can we get a link Bahn? or is this just on swtor?
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Re: PVP - What do you know? - What do you want?

Post  Bahn Durm on Wed Jun 16, 2010 5:19 am

I would link something, but the G4TV site is down and I can't find the link to the EA conference. But at the conference they announced two things: that all players will have their own personal starships and that there will be instanced PvP called "Warzones".

The latter being what we're focusing on; they are supposedly (or from what they made it seem like) instanced battles of famous battles during the current war. Light vs Dark; Sith vs Jedi; Republic vs Empire. Yada Yada. I'll link it once I can find the video from yesterday's EA conference.
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Re: PVP - What do you know? - What do you want?

Post  Kevlar on Wed Jun 16, 2010 5:40 am

damn, instanced PvP sounds a lot like the goal orientated WoW battlegrounds, I hated them. Repetitive and full of twinks.

I'm hoping the PvP in swtor isn't all going to be instanced and goal orientated, otherwise it is going to be so lame.
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Re: PVP - What do you know? - What do you want?

Post  Bahn Durm on Wed Jun 16, 2010 5:52 am

Well, they already said, a couple months back, that there would be world and instanced PvP. Whether or not that means you're going to have to fight those with PvP armor in the open world area when you don't do those battlegrounds is a different story. We have yet to learn the full scope of this. Right now, it's people freaking out or celebrating one little whisper of a feature. Personally, I'll wait until get the full information to give a reaction.
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Re: PVP - What do you know? - What do you want?

Post  Bahn Durm on Wed Jun 16, 2010 6:12 am

I have a link to the EA conference!!
http://e3.g4tv.com/videos/46343/Electronic-Arts-E3-2010-Press-Conference/
They're last, therefore, if you don't want to wait through the other stuff let it load for a little bit and then hit to mark '70:56'
(yes I was the ultimate gamer nerd and watched all the conferences... it rocked)

But you'll find the current information out there. Enjoy!!
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Some more information from cyberspace

Post  Illian Amerond on Wed Jun 16, 2010 6:33 am

Found this great thread for those staying on top of things ^.^
Enjoy!
http://www.massively.com/2010/06/15/bioware-discuss-swtor-player-ships-group-gameplay-and-pvp-at-e3/
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Re: PVP - What do you know? - What do you want?

Post  Bahn Durm on Wed Jun 16, 2010 6:49 am

Great find, Illian!!
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Re: PVP - What do you know? - What do you want?

Post  Kevlar on Wed Jun 16, 2010 6:52 am

completely wooden performance speeches. haha
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Re: PVP - What do you know? - What do you want?

Post  Illian Amerond on Wed Jun 16, 2010 6:57 am

Bahn Durm wrote:Great find, Illian!!

Just a heads up there is a video that takes you on a walk through both starting ships! They look great!